Tuesday, April 29, 2008

Midnight Grand Theft Launch

I finally participated in my first video game midnight launch. Arriving around a quarter to midnight on April 28th at the local Future Shop, I along with hundreds of others braved the cool Saskatchewan wind and temperature. The line was massive as it stretched around the building. The line continued to grow throughout the evening, even when I departed with the PlayStation 3 edition in hand around 12:40am. The game truly is one of the greatest this generation of consoles has ever seen.

For me, it was worth the brief time in the cold. Waiting patiently as the line slowly marched forward. I don't know if I'll attempt another Midnight launch. The game would have to be truly spectacular.

Sunday, April 27, 2008

Grand Theft Auto (poop my pants...) IV!!!!

Sadly, I will be skipping the next incarnation of the Mario Kart franchise for GTA IV. I will no doubt enjoy the experience, like T mentioned in his last post. I did love Super Mario Galaxy. I found it to be an amazing experience. I will get it at some point but right now... It's all about GTA IV.

You don't need to take my word why the latest Grand Theft Auto is sweet. Here ya go...

IGN's GTA IV Review

1UP's GTA IV Review

Gametrailers.com GTA IV Review

Tuesday, April 22, 2008

WEEEEEEEEEEEEEEEEEEEEEE!!!!!

The Wii continues on its roll. Mario Kart Wii is quite a bit of fun. I love the wheel. It really adds to the whole experience, in my opinion. Although Carla had a good observation: the two main additions/changes to Mario Kart Wii are the steering wheel and the inclusion of motorbikes. You don't steer motorbikes with a steering wheel.

The other main addition is online multiplay. And the fact that races have twelve competitors now. Twelve player online races are a fair bit of chaos. Too many blue shells and lightning bolts for my liking.

Overall, I really like it. Doesn't dethrone Mario Kart DS as my favourite Mario Kart, tho. And after the perfection that was Galaxy and the Joygasm of Smash Brothers, playing a mere Very Good Game is a bit of a let down.

Just watch, Kell is going to like this game the best of the aforementioned 3.

Thursday, April 03, 2008

Sonic Unleashed

I still haven't unlocked Sonic in Super Smash Bros. Brawl. Hell, I haven't even touched the game in weeks. Today however, I begin playing the game until my hands bleed so I can unlock him.

Speaking of my favourite hedgehog, here we go...



Awsome! Here's some more killer crazy fun...

Sonic Unleashed

Welcome back buddy.

Monday, March 17, 2008

Well

I have no idea how you have not unlocked Sonic or Snake. When you play as them during the single player, you unlock them in multiplayer. Are you sure you haven't unlocked them?

Which makes me want to mention, again, how Nintendo used them. Snake was a dude hiding in a box who, once, discovered, got to rescue the princess. Who he kinda macked on. That was awesome! And Sonic? When things look their darkest he just flies in to help save the world. That is pretty bad ass, and a hell of a nice move on Nintendo's part. A non-Nintendo character saving the day? In one of their biggest games of the year? That's bold.

You're not the only one who seems underwhelmed by the single player game. I can maybe see why. It is a platformer without precision. But I still love it all to hell. Only played through it once so far. In Japanese, so I don't really know how to get 100% completion. Oh well.

But let's look at the problems you have with the game.

1) The story is short. At least it has a story this time. The previous titles did not. It takes about ten hours to beat, at least it did for me (95%) the previous games took about half an hour/45 minutes to beat. That is a hell of an increase.

2) It just feels, plays, looks and sounds like the GameCube edition except with a bunch of new characters and an online mode. I never get that criticism. The next Ninja Gaiden is looks like the original but with new weapons and shinier graphics. Virtua Fighter added online play and a couple new characters. As did DOA. That is what sequels do. Maybe you just don't like Smash Brothers.
Brawl looks better, sounds better and (in my opinion) plays better than the GameCube version. They slowed it down (Yay!), they removed the multiple air dodging, they nerfed the throws (Boo!). It plays different from its predecessor. Snake, Sonic, Pit, Olimar, Pokemon Trainer; all these guys play totally different from any of the characters from the previous games.

Plus the event modes rock. The two player event modes rock even more! A friend and I lost a weekend to beating those on all the difficulty levels, and we just yesterday unlocked some more. So we're looking forward to loosing another weekend.

And online! And you can build your own stages! And send them to your friends! And take pictures! And send them to your friends! And save replays (why can't you rewind or fast forward them though?). You can add stickers to your character and beef up his stats. My Mario always starts with a bazooka. He is godly. As is this game.

Oh yeah! And demos for all sorts of old games. A timeline of every Nintendo game ever. A coin shooting game.

This game is packed. It is just too bad you don't like the stuff it is packed with.

Friday, March 14, 2008

Brawl This!

I have to be honest. I am not enjoying Super Smash Bros. Brawl. I was so excited about the title, waking up with a major hang over early Sunday morning to go and get my launch copy. I've played the single player adventure mode which is fun, short but fun. Yes, I've played as Zero Suit Samus, Mario and even Link a few times. It just feels, plays, looks and sounds like the GameCube edition except with a bunch of new characters and an online mode. I understand the whole "if it ain't broke, then don't fix it" mentality, but I'm disappointed. This game was pumped, hyped and executed as the greatest thing ever. Well, it ain't in my opinion. Overall I think Brawl is an awesome multiplayer party game but by yourself... Argh!

I have to agree with some of the points in this MTV article.

And Tyler, nope I haven't unlocked Sonic or Snake yet. I have no idea when I will.

There are a couple of games I've been really enjoying lately. God of War: Chains of Olympus and Patapon for the PSP. I completed Chains, then picked it up and replayed it again. That speaks volumes. There are very few titles I'll complete and restart to play them all over again. The Metal Gear series is one that comes to mind. The God of War series now enters that league. Damn! I love all of them and Patapon. Damn good.

Monday, March 10, 2008

Boo Hoo!

Oh, you big baby! You have to play through the single player, and enjoy the over the top craziness of it, to unlock the hidden characters: man up! Also, all the characters have been tweaked and updated. Mario has a FLUDD move.

Also also: you will never unlock Zero Suit Samus. She is not an unlockable player. Here are your options; use Samus' Smash move
a series of fast taunts in some specific order can de-suit or re-suit Samus (I've never got this to work, but I have seen the videos)
hold the right shoulder button on your Gamecube controller when you select Samus.

That last option is probably you best bet.

Or you could try some of the other new characters.

Suck it up and love it!